The first character to hit the scene – Hungry Pig – can swallow blocks temporarily, for instance, dropping them back down to fill in any gaps in the path. Because you can only control one at a time - '*' and '#' switching between them – success boils down to knowing just when to employ each character. The pigs themselves come with different abilities. Simple puzzles revolve around opening one door or levelling one pathway, and such puzzles form a series of neat stages that, at times, challenge the little grey cells. This basically means a whole lot of block pushing and switch pulling. The stages in question are essentially mini-grids made up of different levels, and getting your pigs from A to B relies on your ability to utilise the objects around you to build a path to glory. However, in this particular tale pigs take on the roles of both heroes and villains.Īt your disposal are four pigs that can return the world to its former glory, with your job being to guide them through a series of maze-like stages to reach their goals. On the surface, it proposes to cast pigs in much the same light, with a pack of snouty sausages from the inner reaches of hell wreaking havoc and turning the planet into a molten mess. One minute they're rolling around in the mud, looking harmless and moderately endearing, and the next they're stealing your eggs, constructing makeshift castles from random blocks of wood, and inciting you and your buddies to sacrifice your lives.īut if dealing with the bad press dealt to them by Rovio's monster hit wasn't enough, those handling pig PR might well be pulling their hair out at the prospect of Aporkalypse: Pigs of Doom. As any Angry Birds aficionado will tell you, pigs are evil.
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